The NPC AI is a bit buggy at the moment but the main focus is on the ability to play as an NPC. In the near future I will be completely redoing the AI.
Heading deep into the Chegem Gorge to the Chegem base. Day 4 of the UAZ's trip in the Caucasus. #...
😂Анекдот про свидетелей необычного | мемы | приколы от Зубарев
ANOTHER DAY FROM MSC SINFONIA
World of Warships- Montana Just Keeps Getting Better & Better With Time...
el hoyo (meme)
Турслёт 14-17.07.2022
Guess the Clothing by Emoji | Can you Guess the Clothing by Emoji
1. HOW TO HACK YOUR PAT: Design Brief and Management Plan - EGD Grade 12 - Civil PAT Task 2021
Teardown Mod - AI Zombies - Dev Progress - Pathfinding (Dijkstra's algorithm)
Teardown Mod - Drivable Robots - Dev Progress (Aiming, walking, shooting, custom camera)
Teardown Mod - Robot Vehicles - Dev Progress (Better aiming and movement, Weapons)
Teardown Mod - Disintegrator Gun - Dev Progress - (working on performance update) Point tracking
Teardown Mod - Robot Vehicles - Dev Progress (Feb 17 2022)
Flying Planes - Dev Update (Lock on homing missiles) Teardown Mod
Teardown Mod - Advanced Camera - Dev Update (Item chain)
Teardown Mod - Advanced Camera - Dev Update (Basic UI functionality)
Advanced Camera - Dev Update - Control panel, keybinds
Teardown - Basic Procedurally Generated Grid
Teardown - Procedurally Generating Grid Tiles.
Teardown - Procedural Generation - Manual spawn/delete, auto delete tiles outside of bounds.