Disco Elysium: In-Depth Analysis

Опубликовано: 21 Октябрь 2024
на канале: Nightmare Masterclass
39,175
1.2k

I’ve just now gotten around to playing Disco Elysium, and I am really glad I didn’t pass this one up. Disco Elysium is a single-player role playing game developed by an Estonian game studio called ZA/UM. In this two-part analysis, I'll be applying literary critic Fredric Jameson's interpretive approach.

References and Additional Reading:

Rain sound effects obtained from https://www.zapsplat.com

Kurvitz in 2014 - VonKrahl
https://creativecommons.org/licenses/...

Photo of Mark Fisher: MACBA
https://creativecommons.org/licenses/...

Photo of Fredric Jameson: Fronteiras do Pensamento
https://creativecommons.org/licenses/...

The World of Disco Elysium Explained
https://gamerant.com/disco-elysium-wo...

“The Hungarian Interview”
https://zaumstudio.com/2017/03/31/the...

The making of Disco Elysium: How ZA/UM created one of the most original RPGs of the decade
https://www.gamesradar.com/the-making...

Disco Elysium - What happens when you're aiming to create the best RPG of all time
   • Disco Elysium - What happens when you...  

The Feature That Almost Sank Disco Elysium | Audio Logs
   • The Feature That Almost Sank Disco El...  

The Political Unconscious (Lecture by Paul Fry)
   • 18. The Political Unconscious  

Capitalist Realism
https://libcom.org/files/Capitalist%2...

Support me on:
► Patreon:   / nightmaremasterclass  
► Ko-Fi: https://ko-fi.com/nightmaremasterclass
► Bandcamp: https://nightmaremasterclass.bandcamp...

Follow me on:
► Twitter:   / davisstockwell  
► Facebook:   / nightmaremasterclass  
► Soundcloud:   / nightmaremasterclass