Download Course Files 📁 / learn-by-theory-136389539
Next Chapter 2 ➡️ • Import Skeletal Mesh & Animations | Unreal...
NTRCT Patreon: / ntrct
Having talked with many colleagues in 2025. What came up often was the general fatigue of the abstract style, particle blobs, hand tracking B$, we've seen before so many times. It used to be cool, but since interactive art is changing and moves so quickly, now it's so basic AF.
Recently what we found more intriguing was using characters. We believe the next evolution of interactive art is away from abstract and humanizing, grounding via characters. Here's an introduction course to using characters in Unreal Engine as interactable elements.
Sub-Chapters:
00:00 | 0. History Repeating Itself?
01:52 | 1. Introduction - What You Can Learn
02:46 | 2. Mixamo Part - If You Already Know
03:13 | 3. Skeletal Meshes - Download Files
04:43 | 4. Stickman - Create the Auto-Rig
06:42 | 5. Skeletal Animations - Download
09:10 | 6. Mixamo - Beginner Workflow Tip
10:31 | 7. Naming Conventions - File Cleanup
12:48 | 8. You - Need more convincing?
Links to original Skeletal Mesh files:
https://www.fab.com/listings/37e48af2...
https://www.fab.com/listings/122355f2...
#InteractiveArt #CreativeCoding #UnrealEngine
#(unreal engine 5 interactive art trends 2025 characters tutorial unreal engine course)
[YFJSR | Yu Fujishiro]