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In this Tutorial You will learn-
1. work with Canvas Text and UI component.
2. 2d box collider, circle collider and edge collider.
3. work with 2d Sprites.
4. Basic game Pipeline.
5. how to add force to a rigidbody.
6. Applying impulsive forcemode2D.
7. Instantiating Prefab.
8. Destroying Object and prefab with time delay.
9. generating random Integers.
10. decrease intergers with collisions.
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