A basic tutorial covering how to make a simple repeating blast beam that goes in a straight line. Most tutorials I find do a long single beam using a ribbon renderer-- this is just particles.
I'll cover how to:
1. Set up a minimal emitter
2. Change the shape and size of the particles
3. Change the rotation in the world without breaking the emitter
4. Attach the emitter to an actor
5. How to set the sequence to keep the actor and emitter together
I post pretty casually, and figured I'd share what I learned.
Hope this helps!
#niagara #niagarafx #niagaratutorial #particlefx #particles #realtime #realtimetutorial #unrealengine #unrealengine5 #laser