Hi! In the second indie game devlog of Mauze Adventure, I am talking about a small editor window I wrote for maze generation, how I refactored the code and why I decided to make this change.
It was a busy week for me, but I am satisfied with this small progress I made. I hope you enjoy this episode of the indie devlog and learn something.
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📌Follow me on Twitter: / sgt3v
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📚Some helpers for editor programming: https://gist.github.com/srcnalt/729c9...
📚UI Builder: https://docs.unity3d.com/Packages/com...
📚UI Toolkit: https://docs.unity3d.com/2020.1/Docum...
⏲️ Timestamps:
00:00 Intoduction
00:37 Reason for an editor window
01:32 Giving a try to UI Builder
01:50 Designing and programming the editor window
02:22 Helpers for IMGUI
02:30 Finishing editor window and cleaning bugs
02:58 When and how to write editor windows
03:27 Final words
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