Gems of War - E12 teams (EP38) - Lost Souls

Опубликовано: 22 Октябрь 2024
на канале: Hazard
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You like gold and tokens from explore but would like to have some more souls too, all at one take? Said and done!

In tank position we use Archmagus hero with class' weapon "Reflection of Good". RoG is one of the better class weapons in this game. RoG grants ALL status effects to an ally and explodes [(Magic / 2) + 1] gems of one of ally's mana color. This means if you cast it to a mythic, you have 2/3 chance of weapon exploding "wrong" colour ie. the game deciding to explode just that one single gem on the board. However, if we pick an ally with mono colour, it will explode 100% sure those gems on the board. Our hero has single colour weapon, and is used on tank position so naturally we use the weapon to hero itself, to get all the good status effects (barrier, enrage, enchant etc) and to actually explode the gems we want explode, the purple ones. After your hero is protected, we can use the weapon to other troops. We use Archmagus class here mainly for that +2 to purple gem matches what are in the class traits. You can use different class if you wish.

In 2nd position we use very famous soul farm troop, Khetar mythic rarity troop "Pharos-Ra". Ra transforms yellow gems to purple and deals [Magic + 1] damage to an enemy, BOOSTED by my souls with 1:1 ratio. You also gain 20 souls. But, as Ra also has unique 3rd trait "Necro Master" which
gains 150% bonus souls from battle, you actually gain 50 souls after cast with this deck. If you would use another "Necromancer" troop(s) you would gain even more souls per cast but that would make the deck not suitable for E12 usage cuz you would have to take out necessary pieces away to add that other soul troop to the deck. If you are interested to know other soul farm teams what can be used in low level explore, let me know in the comments! Key info here is that after two Pharos-Ra casts we have our souls maxed and Ra will deal ATLEAST 100 damage to an enemy, plus your Magic+1 added to the damage. Heavy hit, eh?

3rd position goes to already familiar Blackhawk mythic rarity troop "Megavore". Megavore has been in a few previous E12 videos and if you want detailed info about him, check other videos. We use Megavore here to rip enemy armor so Pharos-Ra can then take enemies down without having to hit their armor first.

4th position goes to support troop from Underworld faction Lyrasza's Lair, "Lyrasza". Lyrasza was also introduced few episodes ago, and the main reason we use her is the Madness Storm trait, which will produce more purples and blue gems what our allies use. Very effective.

Note: I am using Celestial Armor during this run. I got more souls but less gold compared to the usual Dragon Armor I usually have equipped. If you have purchased Deathknight armor, then you don't have to mess around with equipped armor.

Pharos-Ra can be crafted from Soulforge this week (Week 20-2021). It is 1st week of mythic cycle, so if you don't craft him this week, you have to wait months to be able to craft him again. This said, I am not fan of Pharos-Ra. I have two of them, both pulled from chests and I barely use them. Souls come along the way anyway. But if you are young warrior, you might want to upgrade your troops faster so crafting Pharos-Ra is not a mistake.

Deck mechanics:
Cast hero weapon to hero to get protection.
Get weapon back up and cast it to Megavore.
Rip enemy armor with Megavore.
Start dealing damage with Pharos-Ra to get souls and to get boost to his damage by gained souls.
Maintain barrier on hero by casting RoG to hero and generate mana to damage dealers.