This video tutorial shows the general usage of animated rain material on existing Metahuman actors.
00:00 Using Dynamic Rain Volume System
08:49 Using Material Overlay Function
22:25 Adding drop intensity parameter to material overlay function (I will add this parameter on the next update of the asset pack)
29:40 Demo with Dynamic Rain Volume System
Animated Rain - Waterdrop Material & FX can be purchased from Unreal Marketplace
https://www.unrealengine.com/marketpl...
Dynamic Rain Volume usage on Nature Foliage - Unreal Engine 4.27 - No RTX
• Dynamic Rain Volume usage on Nature Foliag...