Learning OpenGL using my own programming language in 30 days

Опубликовано: 05 Май 2026
на канале: PecaCS
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A year ago I made English into a programming language. It got viral on YouTube but main feedback was the project is interesting but not practical. I decided to challenge myself by learning to make a game from scratch using my own programming language. This way the pros and cons become obvious and hopefully I get an idea what I need to change to make it useful.

CHAPTERS:
00:00 My final project of the 30 day challenge
01:07 Just month of learning
01:23 I streamed most of it
02:27 How my programming language works
03:35 It went viral last year
04:04 My initial idea for it
05:05 Why I used it to learn OpenGL
05:29 Main issues throughout the challenge using it
06:47 Big positives using it
08:15 Exciting changes I plan for my language
09:58 I made an actual compiler for it
10:26 I will open source it