Cinematic-quality volumetric rendering in Unreal Engine 5.3
Опубликовано: 22 Февраль 2026 на канале: Unreal Engine
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Unreal Engine 5.3 introduced two new Experimental features, Sparse Volume Textures (SVT) and Path Tracing of Heterogeneous Volumes, that present a number of new capabilities for offline-quality rendering of volumetric effects such as smoke and fire.