Rendering accurate glass and liquids in Maya with Arnold | Vray | Renderman

Опубликовано: 29 Сентябрь 2024
на канале: TheAwesomeHell CG
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In this tut we''ll talk about rendering accurate glass and liquids, in 3 render engines. Starting with a little intro about the physical interaction between light rays and refractive object ,and how to model objects to get perfect results.
Then v'll dive in to Arnold , Vray and Renderman to see how each tackle refractives.


tut time stamps

Intro: 00:40

Arnold : 05:40

Vray : 08:10

Renderman: 09:41


Free HDRIs : http://www.hdrlabs.com/sibl/archive.html


IOR list : https://pixelandpoly.com/ior.html