This video discusses the new save/loading system implemented for the bird game. There's a simple main menu where you can select a file to load, and I demonstrate how files are actually created and placed in the user's AppData.
I utilize an open-source file 'show.lua' to write/load from files. Check it out here:
https://github.com/kyleschaub/udemy-l...
#gamedev #lua #love2d