🎮 The Only Thing More Fun Than Playing Games... Is Making Them!
Welcome to Module 1 of the Game Design and Development course by Michigan State University! In this video, you’ll get a full overview of the course, discover the game design process, and get started with Unity, the industry-standard game engine used for 2D and 3D game development.
🧠 What You’ll Learn in This Video:
How games are made (even without coding!)
Roles & disciplines in game development teams
The Design, Play, Experience (DPE) framework
How game projects are like building construction
Installing Unity Hub & Unity Editor
Navigating Unity: Projects, Scenes, GameObjects, Components, Prefabs, Assets
Importing & managing assets
Game engine fundamentals (and why you need one)
Whether you're a beginner or just exploring game creation, this is your perfect starting point!
📌 Learning Objectives:
Understand game project limitations and scope
Recognize how team size affects game design
Learn key Unity concepts and interface
Understand the role of a game designer
Set up your first Unity project
🚀 Let’s start your game dev journey today!