In this video, we use Rule Tiles in Unity to build levels faster and more efficiently.
Instead of manually placing every tile, Rule Tiles automatically choose the correct sprite based on surrounding tiles, making level design quicker and cleaner.
This builds directly on the tilemap system and takes your level design to the next level.
In this video we cover:
• What Rule Tiles are and how they work
• Creating your own Rule Tile
• Setting up rules for edges, corners, and center tiles
• Using Rule Tiles to build levels faster
• Why Rule Tiles improve both speed and consistency
Link to assets: https://pixelfrog-assets.itch.io/pixe...