IKEA ÄNGSJÖN Bathroom – Real-Time Lumen + Ray Tracing in Unreal Engine 5.6

Опубликовано: 17 Июнь 2026
на канале: no Ma
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Rendered with:

Lumen for Global Illumination

Ray Traced Reflections & Shadows for enhanced realism

Quixel Megascans for high-quality materials and assets

🛠️ Workflow:

Modeling: Cinema 4D 2025

Export: Direct Link

Engine: Unreal Engine 5.6

Lighting setup: Static and Movable Lights, baked where needed with GPU Lightmass

Final Render: Movie Render Queue with anti-aliasing and temporal samples

This render is part of a study to reproduce IKEA’s ÄNGSJÖN bathroom in real-time with a cinematic feel using high-quality lighting and reflections.

🎥 CineCameraActor | Temporal + Spatial Sampling | High-Quality Shadows & Reflections

💬 Drop a comment if you’d like a tutorial or full scene breakdown.