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This is the 20th episode of unreal engine infinite world generation system.
Today we are going to implement a way to control the global sea level in the infinite terrain system we have developed. This will allow us to increase, decrease or disable all together the sea and sea level in the infinite terrain. This will control the sea plan, the wet level on ground and the beach size next to sea.
CodeLikeMe Unreal Engine 5 Runtime terrain Generation series: • Unreal Engine 5 Runtime Terrain Generation
Jetpack Tutorial: • Unreal Engine 5 - Jetpack
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