Creating Advanced Tilemaps and Level Design - Godot 4 Tutorial - Pt 10 - 2D Platform Game

Опубликовано: 08 Август 2026
на канале: Rapid Vectors
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Part 10 - This tutorial will teach you how to use advance your tilemap so that you can create different effects using layers for you level designs. This tutorial will help you get started with creating a 2D platform game using the Godot game engine.

Download the following Game Assets (the link has been changed since recording the original video)
Created by @ansimuz
💡 https://ansimuz.itch.io/gothicvania-p...

Download the ZIP file and the assets are under the warped-caves folder in location
Legacy Collection\Assets\Packs\warped-Caves

Download the following Game Assets (OLD ASSET LINK)
Created by @ansimuz
💡 https://itch.io/queue/c/463790/warped...

Subscribe to my channel for more tutorial updates
🔔    / @rapidvectors  

My code scripts are at my GitHub account
🔔 https://github.com/rapidvectors/tutor...

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🎬 Video Chapters
0:00 - Introduction
1:00 - Global game manager script
1:30 - Using RendererServer to change game background colour
2:55 - Make the parallax background larger
6:45 - Level 1 design and tilemap configuration
14:20 - Final level design result


#godot #godot4 #godotengine #tutorialyoutube #indiegame #indiedev #indiegamedev #gamedev #gamedevelopment #gamedevelopmenttutorial #godottutorial #debugging #gdscript