UE5 interactive concept art project: "UNDEAD ABYSS " Idea was born on the way from Shanghai to Guangzhou (personal photo references below). Solar panels on a rainy day with nature green jungle environment in the background, gave birth to many ideas for concept art.Mix of industrial and nature showing multiple areas with overview and game (first-person) realtime videos. Level map inspired by personal travel experience and multiple games and movies references. Contain first-person interactive video and UE 5 screenshots. In the project using custom 3d max imported models combined with Megascans and "Industrial Zone — BIG/MEDIUM/SMALL", Kitbash3d - Wreckage; Favelas, MWTropicalRainforest, Ships Graveyard - Volodymyr Stepaniuk, etc.
Also special thanks for artstation.com/sergey_vasnev and "Udemy - Unreal Engine 5 Action Adventure Game Development Course".