In this Unity script, we'll create a 2D car that follows a predefined path of waypoints while smoothly rotating to face its direction. This script is perfect for creating games with trains, minecarts, or any object that needs to navigate along a track with a realistic turning motion.
Key Features:
Path Following: The car accurately follows a series of waypoints, allowing you to define its route precisely.
Smooth Rotation: We've implemented smooth and gradual rotation towards the next waypoint, so the train turns realistically and smoothly.
Customizable Speed: You can easily adjust the car's movement and rotation speeds to fit the pace of your game.
Looping Path: The car can loop back to the beginning of the path, creating a continuous circuit.
Don't forget to like, subscribe, and hit the notification bell to stay updated with more Unity game development tutorials and tips!
Link to source code: https://patreon.com/GameAssetWorld