The game project I have been working on for the past 2 weeks. All done with Blueprints.
Stuff done:
Scripted Camera behaviour (Switching between Topdown RTS style camera & over the shoulder camera).
Scripted minion selection and order system.
Scripted melee combat for minions with accurate hit checks.
AI for enemies and minions.
Scripted Spell casting for the player.
Scripted Reanimation of dead enemies.
Scripted dodge roll
Scripted Animation blueprints using Mixamo animations
to do:
Melee animations for enemies.
Interactable objects (pick ups, exploding objects, levers, and other easy stuff)
Particle Effects
Fancying this shit up
Extra stuff I might do if I have the time:
Corpse explosion
Variety on enemies & minions
Combining corpses into larger minions
Boss fight