nice little spline mesh tool i made tonight that i was happy enough with to want to show people, its nothing super crazy but its really easy to work with to setup a road with nice variation of details aswell as override parameters in specific areas with ease, works great in world partition aswell (since theres nothing to directly render i can just disable spatial loading and leave the splines loaded at all times for nothing except for a little bit of space in memory
excuse the post-thanksgiving tummy sounds pls