How to use the Slate Material Editor in 3ds Max

Опубликовано: 13 Март 2026
на канале: ArchViz Explained
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Learn how to use the 3Ds Max slate Material Editor.
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SKIP AHEAD ⏩
00:00 Intro
00:08 Open the Material Editor
00:33 Switch between Compact and Slate Material editors
00:43 Slate Material Sections and Panels
01:19 Undock Slate Material Panels
01:35 Material/Map Browser
02:19 Pan & Zoom using shortcuts or the Navigator Window
02:47 How to add Materials or Maps to the views
03:55 Shaders Outputs and Inputs
04:10 How to assign Maps to Materials
04:39 Show the parameters of the Maps or materials
04:57 Assign materials to Objects
06:20 How the materials work in the slate material editor
06:57 Open or Close the shaders
07:18 Organize materials with the layout button
07:34 Enlarge the material preview
07:39 Difference between assigned and not assigned materials
08:24 Get materials instance vs copy
09:15 Show Shader material in viewport
09:30 Move children option
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