Unity 6.5 just dropped — here's everything that matters in about 2 minutes. We go over the Built-In Render Pipeline deprecation, the old APIs that now break your code (and the one-line fix), the new code-driven Physics Core 2D API, custom 2D lights & shadows, the redesigned Animation window, two new Shader Graph nodes (Expression & Switch), the Package Manager All Samples view, and UI Toolkit's new Panel Renderer.
Learn more from my courses: https://courses.sunnyvalleystudio.com/
····· Get in touch ···············································································
𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱!
/ discord
𝗣𝗟𝗘𝗔𝗦𝗘 support the channel:
/ sunnyvalleystudio
····· Links ···························································································
What's new in Unity 6.5: https://docs.unity3d.com/6000.5/Docum...
Upgrade guide (breaking changes): https://docs.unity3d.com/6000.5/Docum...
0:00 Unity 6.5 is here
0:05 Built-In Render Pipeline deprecated
0:20 Removed APIs (and how to fix them)
0:45 Physics Core 2D API
0:58 Custom 2D lights & shadows
1:05 Animation window redesign
1:17 Shader Graph: Expression & Switch nodes
1:50 Package Manager: All Samples
2:00 UI Toolkit: Panel Renderer
#Unity #Unity6 #GameDev #IndieDev #ShaderGraph #URP