This timelapse covers the full video game art production pipeline for a Cyberpunk 2077 grenade. This timelapse will show the high poly and low poly modeling, UV mapping, texturing, and render setup in a real-time game engine, all in 15 minutes.
High Poly Sub-D Tutorial: • Maya Hard Surface Modeling - Cyberpun...
Low Poly Tutorial: • High to Low Poly Workflow in 3D Modeling
UV Mapping Tutorial: • How to UV Map Complex Objects in Maya
Texture Baking Tutorial: • High to Low Poly Texture Baking with ...
Texturing Tutorial: • How to Texture Game Props with Substa...
Setup in Game Engine Tutorial: • How to Setup Your 3D Game Models in U...
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Professional Website: https://onmars3d.com/
Gumroad: https://gumroad.com/onmars3d
Artstation: https://www.artstation.com/onmars3d
Instagram: / onmars3d
Concept/Reference Art : Filippo Ubertino: https://www.artstation.com/artwork/oA...
Software used in Tutorial:
Maya 2022
Substance Painter 2020.1
Unreal Engine 4.26.1
#gameart #autodeskmaya #3dmodeling #substancepainter #unrealengine
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Table of Contents
0:00 Introduction
0:37 High Poly Modeling
6:58 Low Poly Modeling
10:51 UV Mapping
12:10 Baking and Texturing
13:23 Setup in Game Engine
14:36 Conclusion
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