Witcher 3 Next Gen Update | Improve Performance? - DX12 vs DX11 vs Frame Rate Limiter

Опубликовано: 16 Май 2026
на канале: Mostly Positive Reviews
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Can we improve the performance of the latest update of The Witcher 3? We will definitely get it a shot by first implementing a frame rate limiter, and then switching to DirectX 11 mode.

The latest Witcher 3 update, or Next-Gen update, introduces DirectX 12 support, ray tracing, DLSS and FSR upscaling, as well as Ultra+ graphics settings. In our previous video I was pretty negative about the performance of this Next-Gen update, as we couldnt hit a constant 60 fps with ray tracing enabled, even if we use DLSS with a GeForce RTX 3080, so in this video we'll be exploring different options to see if we can improve the performance in The Witcher 3 Next-Gen update.

System Specs:

CPU: Intel 12700K
GPU: Asus TUF GeForce RTX 3080
Motherboard: Asus TUF Gaming Z690 D4
RAM: DDR4 3600Mhz CL18 TeamGroup (4x8GB)
PSU: Corsair RM850
Resolution: 2560x1440

Timestamps:

0:00 - Intro
2:07 - Low Settings, RT On, DLSS Quality
3:41 - Apply FPS Limit via RTSS
4:06 - Low Settings, RT On, DLSS Quality, 50FPS Limit
6:51 - Ultra+ Settings, RT Off, DLSS Off, DX12
8:25 - Ultra+ Settings, RT Off, DLSS Off, DX11