A personal project to recreate the game TRENCHBRAIN (https://alexvscoding.itch.io/trenchbrain) originally made by Alex Johansson.
The game is built on Unity. The concept of the game is to survive hordes of zombies in the dark, with the only visible light being Torches, Thunder, Gunfire and more to illuminate the player's surroundings.
A legacy project, built on Unity 2018.3.11f1, using the 2D spline preview packages.
00:00 2D Rigging - Character Creation
00:15 2D Rigging - Weighting
01:08 2D Rigging - Animation Blending
01:18 2D Rigging - Movement In Game
01:42 Environmental Detailing - Foliage & BG Lighting
02:07 Environmental Detailing - BG Thunder / Lightning
02:39 Environmental Detailing - Foreground Objects
02:48 IK Solving - Weapon Aiming