Sci-Fi Cooler / Crate | Speed Modeling & Texturing | Game Asset | Blender & Substance Painter

Опубликовано: 11 Июнь 2026
на канале: Agustin Hönnun
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Preview on ArtStation: https://www.artstation.com/artwork/xJ...

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Intro: 00:00
High Poly Modeling: 00:08
Low Poly Cleaning Mesh: 03:16
UV Unwrapping: 3:48
ID Map Setting: 4:36
Substance Painter Bake: 4:47
Substance Painter Texturing: 5:21
Photoshop Display Design: 7:19
Texturing Extra Details: 8:18
Exporting Textures: 8:44
Final Render: 9:01
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Tags:

Blender and substance painter workflow, Game Asset creation, 3D Prop Modeling, Game Asset blender, game asset substance painter, Blender cube to crate, 3D Cooler model, Game asset 3d workflow, Substance painter how to bake, How to create game asset 3d models, How to model 3d crate, Sci fi crate, Scifi game model, Scifi game models, Scifi 3d models, sci fi 3d modeling, blender 3d sci fi, substance painter sci fi, 3d Crate, 3D scifi crate, Agustin Honnun, Agustin_honnun

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Software used:

Blender
Substance Painter
Photoshop