After some tests and a very helpful tutorial from the KHAOS team, I have decided to recreate my old rocket launch in Blender. The goal was to understand better the fluid SIM and how I can have better control using particles and different smoke domains. I hope you like it.
#Blender3D
#BlenderCyclesX
#RocketLaunch
#WFH
#VFXinBlender
#FluidSimulation
#SmokeSIM
#RocketLaunch