I learned how Windows works with the FIVE utilities | Geometry Dash Profiling

Опубликовано: 05 Август 2026
на канале: Daniel Myslivets
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We're used to measuring game performance in terms of average FPS and CPU load, forgetting that performance is really about critical path time. In this video, we'll learn how Windows works with THESE 5 programs, profiling the Geometry Dash as an example, and see how the OS actually manages threads and interacts with the CPU.

⌚ Timecodes:
0:00 - Introduction. What is performance?
0:52 - Cycles and context switching
3:24 - Intel VTune. Profiling Geometry Dash and the Performance Issue
5:30 - Why does this take up 80% of the CPU time?
6:33 - How does a processor perform speculative execution?
8:07 - Product placement
9:17 - A sharp turn. What is Geometry Dash afraid of?
9:53 - Windows Performance Recorder
11:27 - What's causing our game to crash? Windows Performance Analyzer
13:51 - Media eXperience Analyzer. Profiling the game's critical path
18:09 - Why won't the developer fix this? What's the problem?
19:12 - Summary, reflections, and conclusions
19:55 - End

🎶 Music:
1. Everet Almond - Van Life Rager
2. Adam MacDougall - Q Train
3. Everet Almond - With You
4. Dyalla - When You're Alone
5. Jeremy Black - Heaven and Earth
6. Alex Jones/Xander Jones - Horizons
Music provided by YouTube Audio Library

I learned how Windows works with the FIVE utilities | Geometry Dash Profiling

#DanielMyslivets #Windows #Experiments #GeometryDash