In this Episode, we are going to get started with a Horse Riding System for our Open World Game in Unreal Engine 5.
There we will setup the basic Rideable Horse Character and when the Player go near the Horse, there will be a Notification which says press "E" to Mount. This will be implemented with the Help of a Blueprint Interface which defines all related Functions for Interactable Actors.
✌️ We use this pack in this video:
Horse For Heroes: https://www.unrealengine.com/marketpl...
Unreal Engine 5 Open World Tutorial Series:
• Unreal Engine 5: Open World Tutorials
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