In this video I wanted to go over the workflow for subdivision conversion starting with a simple shape and then escalating up 7 levels of additions. While topology can seem daunting only certain areas matter and transitions remain focal. While we don't aim for quad conversion the goal of subdivision survival continues.
New to HardOps / Boxcutter and curious on where to start?
Learn hardops/boxcutter from top to bottom.
HardOps 986X (Tutorial Playlist) - • HOPS 986 Extended
HardOps 987 - • Hard Ops
Boxcutter 717 - • Boxcutter 717
Jump into the deep end and see what's new and find out how hardOps has evolved.
In-Order (Playlist) - • hopsCutter (in order)
HardOps 2nd Channel - • Hard Ops
Or the currated playlist of what is being done by others in the community.
H9 Content - • H9 / BC7 Content
Ryuu - • HARDOPS and BOXCUTTER tutorials for Blender
Josh - • Playlist
How do I update or get the latest update?
https://hardops-manual.readthedocs.io...
Tune into the cylinoid trilogy!
• Cylinoid Saga
Topostudy Playlist
• TopoStudy
Documentation
Boxcutter - https://boxcutter-manual.readthedocs....
https://hardops-manual.readthedocs.io...
Accessing previous orders.
Gumroad - https://gumroad.com/library
Blendermarket - https://www.blendermarket.com/account...
Installation
Blender from 0 - • Install Blender From 0 : #hopscutter
986 Installation - • #hardops 986 - Installation
Support Channels
https://i.imgur.com/axYJ8P7.png
https://i.imgur.com/W2XjC9R.gifv
Gumroad
https://gum.co/hopscutter
https://gum.co/BoxCutter
https://gum.co/hardops
Blendermarket
https://www.blendermarket.com/product...
https://www.blendermarket.com/product...
https://www.blendermarket.com/product...
Artstation
https://www.artstation.com/marketplac...