In this tutorial, we’ll set up a health system for our 2D platformer in Unity 6! Learn how to:
✅ Create damage objects like spikes that hurt the player
✅ Set up a health system with 3 hit points
✅ Detect when the player takes damage
✅ Reduce health properly and prepare for player death
By the end of this tutorial, your game will have functioning damage detection and a working health system! 🎮
🎥 Next video: We’ll add a Health UI and implement invincibility frames!
Music by Eric Matyas
www.soundimage.org
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