In this episode of Getting to Know & Uncover, we'll take a look at the development history of Ristar for the Mega Drive, which had a very different design and gameplay, going by two names before becoming the one we know today!
00:00 - Intro
01:34 - Releases
02:26 - The Development of Feel
04:52 - The Betas of Feel and Dextar
10:03 - Discarded Content
12:33 - Closing
Special Guest: Caio Hansen from @SupersodaBR
Learn about the project: https://linktr.ee/supersodabr
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