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Is AI the ultimate game dev partner, or just a shortcut? In this video, I’m putting it to the test by building a full Tower Defense game in Unity—using only an AI assistant to handle the heavy lifting.
In this first part of our series, we aren’t just jumping into code. We’re laying the foundation for a professional, scalable project. You’ll see how to leverage AI to plan your architecture, set up your project structure, and tackle the core logic of enemy pathing.
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