This video is my journey through learning how early games drew 3D graphics before 3D APIs and modern GPUs existed. In fact, before old 3D APIs like OpenGL and old GPUs existed, too.
Just me, the computer and some code and maths. No 3D hardware or 3D libraries were used in the making of this video.
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Credits
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Music by Karl Casey @ White Bat Audio
Tags
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#3dmodeling #3dgames #programming #retro #cprogramming #gamedev #gamedevelopment