Neos just got Reflection Probes, here's a basic guide on how to use them. Reflection probes allow you to control what reflections, reflective materials within your worlds show.
This is useful for glass, metal and other reflective surfaces but it will also have subtle effects on other materials based on their reflectivity.
Some other videos in my collection might help you understand this more so take a look at:
Building a Box from Scratch which covers how a Box is Created: • OLD: Neos VR Tutorial: Building a Cube fro...
Gizmos which should help with the resizing widget used towards the end of the video: • OLD: Neos VR Tutorial: Edit objects in you...
All about Tags: • OLD: Neos VR Tutorial: All about tags.. an...
Culling: • OLD: Neos VR Tutorial: Using ColliderUserT...
Unity's Reflection Probe documentation which may help you understand them further: https://docs.unity3d.com/Manual/class...
Read more about the geometry being used here: https://sketchfab.com/3d-models/meeti...
Check the Neos Roadmap for information about Neos updates which may fix/allow for rotated reflection probes: https://github.com/Frooxius/NeosPubli...
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