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Today we're talking a lot about video games, how the gaming market is changing, and how (at least, it seems to us) everything is going to hell. Why are we saying this?
It all starts with yet another move to Unreal Engine 5 by a major software house (343, now renamed Halo Studio), which, in our opinion, is a symptom of a larger problem.
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CHAPTERS:
00:00 Introduction
01:11 Sponsor Whokeys
02:19 Halo in Unreal Engine 5: The Symptom
03:56 The Death of Proprietary Engines
04:54 The Problem Is... Money!
06:40 Advantages of Proprietary Engines
09:25 Systemic Problems with Unreal Engine
13:53 Is It Our Fault Too? "Just Play"?
5:02 PM ..gaming is all going to hell***
7:32 PM A transition period
9:15 PM Yesterday's solutions don't solve today's problems
10:47 PM Conclusions
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