🎯 This secret will blow your rocks in Substance Designer!🎯
After exploring with some nodes during a Mentoring Session, I tried innovating.
I have shown this node before, but this time there is a small change that really makes a difference when it comes to creating that Rocky feeling and that we all struggle with.
This is how we did it:
💡 After creating the pattern, we sculpted each stone with organic patterns. Then we inverted a Cells Pattern 2 and plugged it into a Non-Uniform Directional Warp.
The secret?
I used my height map for the intensity and warp angle input.
This allowed for a more organic feel, as now all lines follow each stone shape. After doing this, we used a Vector Warp to break the tilling.
Learned something today❓
I have more free resources in my Discord community!
💖 We are waiting for you here: / discord
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