Didn't want to finish it lol couldn't play anymore of it.
Here are the settings I am using within the emulator: Direct3D 11 (hardware) through the 2080 Super.
Only thing changed is internal resolution at 4x Native (1440p)
Allow 8 bit textures (you can have it off as well and allow the anisotropic filtering take over as sometimes it does a better job than allowing the 8 bit textures, it depends on the game) and large buffer
1440p 2K
Anisotropic Filtering at 16x
Default on next 3 settings and then Recommended
Then HW Hacks:
Fast Texture on
Frame buffer on
Align sprite on
Merge Sprite on
Emulation settings under Aggressive. That was set and nothing was changed.
#segaages #goldenaxe #sega