In this devlog about a tomb explorer game I built in #rust using the #bevy engine I walk through the game and explain some very helpful tools used while developing it.
00:00:00 Introduction
00:00:36 Walk Through the Game
00:02:46 Debugging Tools
00:09:00 Blender
00:13:53 Tilemap
00:16:37 Playability
Debugging Tools
Bevy Inspector Egui: https://github.com/jakobhellermann/be...
Befy Editor Pls: https://github.com/jakobhellermann/be...
Blender Resources
Playlist full of Blender Tips and Tutorials: • Blender Tutorials
Material Shading in Blender (Part 1): • Learn the BASICS of Material Shading in BL...
Material Shading in Blender (Part 2): • Learn the BASICS of Material Shading in BL...
UV Mapping in Blender: • Blender 2.93 Texture mapping wall
The Handmade Hero Series
Explains TileMaps starting in this episode: • Handmade Hero Day 028 - Drawing a Tile Map