In this video I make a tactical scope using Autodesk Maya and Adobe Substance 3D Painter. This weeks model was based off of a concept from Rafal Brozyniak.
Let me know in the comments what you thought of the video, and don't forget to subscribe to the channel to see more weekly 3D content!
00:00:00 Intro
00:00:24 3D modeling
01:05:17 UV's
01:09:49 Texturing
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