My speedrun for the PC version (0.71.00) of the game Stranded Deep.
Glitches used:
Raft flying glitch, where an item is pushed into a container shelf mounted on a raft and the raft is then propelled forward and directed based off of the movements of the item pushed into it. This allows the player to move several times faster than the maximum vehicle speed in the game.
The Lusca glitch, where the boss Lusca the Great will swim in tight stuttering circles above the player and not attack if the player swims underneath a certain depth.
The Great Abia glitch, where the boss The Great Abia will veer away from the player as it attacks if the player stays close enough to the ship that the Abia spawns from.
My recording cut out right at the 4 hour mark so there is a small blip in the video, however this is a few seconds after the last interactable moment of the game. I kept on recording and clipped it onto the end of the speedrun to show the entirety of the end scene and credits.