Genesis is a 3D camera tracking plugin that runs entirely inside Unreal Engine - no Blender, no Nuke, no SynthEyes, no round-tripping. Full sub-pixel accurate camera solves, automatic scene reconstruction, lens distortion matching, and FBX export to any DCC.
In this video, I walk through the full Genesis workflow, from raw footage to a tracked, VFX-ready Unreal scene.
🎬 Get Genesis (15% off with code FIRST500):
https://boundless-resource.com/genesi...
Genesis Roadmap: https://boundless-resource.com/genesi...
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Timecodes:
0:00 - Intro to Camera Tracking in Unreal
0:34 - Perpetual License now available
1:07 - Tracking Footage
4:16 - Importing Tracking Scenes
6:33 - Setting Scene Scale & Orientation
11:25 - Distortion Compensation
13:46 - Compositing in Unreal Engine & Upcoming Features
#unrealengine5 #virtualproduction #vfx #cameratracking #genesis3d #unrealengine