In this Unreal Engine tutorial, learn how to create a blueprint-based food pickup system. Discover the steps to set up food items, handle collision, and update player stats
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00:00 - Start
00:27 - Adding Sphere Collisions
01:12 - Setup Detection Begin Overlap
03:01 - Create Pickup Begin Overlap
03:20 - Creating the Interfaces
05:10 - Adding Interfaces To Actors
06:09 - Setting Up Feed
08:16 - Setup Pickup
09:04 - Pickup Logic
10:33 - Update Implements Check For BPI_PickupInterface
10:51 - Update Sphere Radiuses
11:05 - Update Pickup Call To Pass In Self
11:24 - Demo
11:34 - Outro