Squad SDK Tutorial - Setting up a Turret Weapon's Aimoffsets

Опубликовано: 25 Март 2026
на канале: Squad
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In this tutorial we will demonstrate the theory behind Turret-based Weapons and how they are set up.

0:06 - Using the Full Body Biped Rig
0:32 - Importing all the parts needed to start animating the Kord on the Technical.
5:18 - Posing the character and the start of the Aimoffset making process
7:07 - Setting the highest and lowest pitch angles for the aimoffset.
8:36 - Exporting the weapon's aimoffsets out.
9:51 - Making the Aimoffset assets in-engine, and setting up the aimoffset animations for integration.
11:27 - Setting up the weapon aimoffset in the weapon's animation blueprint.
11:50 - Setting the character aimoffset in the Seat Config on the Vehicle's Blueprint.
12:05 - Aligning the character's attachment socket with the turret.
12:25 - Fixing the weapon aimoffset so the sights don't go out of alignment.

For more information consult the Squad Modding Hub Discord -
  / discord