I wanted to try this shader for a moment and I admit that is very good,
This scene was specially made to experimented the Parallax Occlusion Mapping feature, and the wetness which you can see on the floor.
All the scene is made of Quad, except the Light on the ceiling wich made of Cube
Asset Store : https://www.assetstore.unity3d.com/en...
Artstation :
https://www.artstation.com/artwork/un...
Website :
Jerycedia.com