Until now, developers and gamers had to run it through Rosetta.
Fortnite creator Epic Games' Unreal Engine 5 allows anyone to quickly build 3D worlds, so it's great not just for games, but Hollywood virtual sets and more. Until now, recent Mac users have relied on Rosetta technology to run it, but Epic has just released a new update, version 5.2, that works natively on Apple Silicon. That should allow for significantly improved performance on M1 and M2 Macs.
There's more news for Apple users as well. Epic unveiled a new iPad app for virtual productions that works with the Unreal Engine's ICVFX (In-Camera VFX) editor. It offers "an intuitive touch-based interface for stage operations such as color grading, light card placement, and nDisplay management tasks from anywhere within the LED volume," the company said. In other words, it lets DPs, VFX folks and others tweak lighting and more on virtual sets from a simple, portable interface.