A Blender add-on that generates a set of LOD meshes (Level of Detail) from the active object, using the meshoptimizer library. For each mesh you can create up to 5 simplified versions with individual aggressiveness settings; simplification can take UV unwrapping (including multiple UV channels), normals, vertex colors (transferred, and usable as an importance map), and materials into account.
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GET IT
Free (SimplyFive Light):
github.com/zloy-pingvin/SimplyFive-Light/releases/latest
Pro version:
zloy-pingvin.github.io/SimplyFive-Light/
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CHAPTERS
0:00 Why LODs are a pain
0:20 Quality comparison vs Decimate
0:38 Mid-poly model with custom normals
1:01 Interface walkthrough
1:45 Additional settings
2:10 Modifiers and presets
2:41 Importance Mask
3:14 Light vs Pro
Narration: AI text-to-speech.
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#blender #b3d #gamedev #lod #3dmodeling #blenderaddon #blenderaddons