This level is split up into 5 segments. 4 of them are due to the save glitch which saves loads of time and I also save just before going through the skylight as manipulating it so I don't lose any health is very hard.
I'm still thinking about how to present the video when the run is done, specifically regarding the save glitch. Unlike the NYM run where the in-game timer keeps track of everything, this will be manually timed. For the NYM run I displayed it in such a way that it was obvious I was activating a glitch and reloading. For this run if I leave in lag frames caused by saving and load screens etc. that will not count towards timing and will make timing a complete bitch. On the other hand if you aren't up to date with the glitches in Max Payne, you'll wonder what the hell is going on at all the save glitch points...