UNITY - 3RD PERSON PLAYER - PREVENT CLIPPING CAMERA GOING THROUGH WALLS

Опубликовано: 19 Октябрь 2024
на канале: HyperShadeTutorials
19,689
237

WATCH PART 1 -    • UNITY - 3RD PERSON CAMERA / PLAYER MO...  
WATCH PART 2 -    • UNITY - 3RD PERSON PLAYER ROTATION  
WATCH PART 3 -    • UNITY - 3RD PERSON PLAYER ANIMATION S...  
WATCH PART 4 -    • UNITY - 3RD PERSON PLAYER JUMP / GRAVITY  

GAME ASSETS - https://mega.nz/file/B48HjIqC#_UXpHfN...

In these mini series we will be creating a basic third person system. The end goal of this project is to allow the player to grab highlighted objects and throw them as seen in the release trailer for these videos. https://www.youtube.com/watch?v=l2qtc...

In this tutorial we will be preventing the player camera from going through walls/

Next we will start implementing the control grabbing system.

Links to assets required.

Cinemachine - https://unity.com/unity/features/edit...

Invector FREE assets - https://assetstore.unity.com/packages...

Please do subscribe, like and share. don't forget to turn on the notifications to stay updated.

Please enjoy the video.